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ButtonAnimationType

enumeration in Doozy.Engine.UI.Animation

Description

Describes the types of animation available for buttons (and similar components)

Properties

  • Punch – Punch animation (fast animation that returns to the start values when finished)

  • State – State animation (changes the state of the target by setting new values for position, rotation, scale and/or alpha)

  • Animator – Animation managed by an Animator Controller which is an interface to control the Mecanim animation system