Nody is a node graph engine built around modular node components which can be connected to form Graphs. Being an important part of DoozyUI – Complete UI Management System for Unity, Nody was specifically designed to help create, visualize and manage UI navigation flows.
Typical node graphs are intended to be drawn (and work) from left to right or from top to bottom. An UI can flow in any direction and Nody was designed to accommodate that requirement. Each selected node shows its input and output connections in a visual way.
The node graph architecture implemented in Nody is robust and reliable enough to handle very complex UI flows to create deep UI interactions. Graph UI flows can be set up to work together or separately all together.
UI flow for a selected node
Open the Node Graph Editor from Tools > Control Panel > Nody
Select one of the available options
- Create a new Graph
- Create a new SubGraph
- Load a Graph / SubGraph
Start designing by creating your first node!
TIP: Press ‘N’ to create a new UINode at your mouse pointer.